Stylized 3D character inspired by Sergey Kolesov’s Crash project.
The goal was to reinterpret the original concept in 3D while exploring a retro-futuristic design language, strong shapes, and a clean stylized presentation.
I focused on translating the 2D concept into a readable 3D character with clear proportions, material separation, and appealing final renders.
Responsibilities: modeling, sculpting, texturing, look development, lighting, and rendering.
Original concept: Sergey Kolesov.